Encore Workshop: Scripting your First Playtime Call

About this event

Sign up now for this beginner global Playtime Workshop and get inspired to design, build and publish augmented reality group effects on Instagram and Messenger! 

Join this encore 30-minute pre-recorded workshop, where Eugene will walk you through how to publish an immersive Spark AR effect using the Multipeer and Participant API.

There will be screenings at the following times:

  • Screening #1: 6pm GMT
  • Screening #2: 6pm EDT
  • Screening #3: 6pm PDT

Level: Beginner

AR/3D designers and creators of all levels are welcome to join!

What You’ll Learn

  • Indexing video call participants with unique IDs and using them
  • How to send messages or signals to others who are on the call
  • Scripting with the Multipeer API and Participant API in patch and code method
  • Sending values between participants

Download Project File here

Open Spark AR Studio and Extract "Scripts" and "Patches"

What You’ll Need

To fully participate in this workshop, here are the tools you'll need:

  • Your FB account is used to sign in to Spark AR Studio, and to publish your effects.
  • Spark AR Studio by Meta - this is the software used to create effects for Facebook and Instagram
  • Spark AR Hub - this is where you will upload your effect, view insights and track activity
  • Spark AR Player for Android and iOS - used to preview your effects in real-time through your phone
  • A Sketchfab account

Post-Workshop Showcase

Please join the Spark AR Creator Days Facebook Group to share your new Instagram effects created during the workshop and get more feedback!

Join Upcoming Workshops

Check out the upcoming workshops on: https://facebookproductevents.com/spark-playtime-creator-days-workshop-series/ 

About Spark AR

Spark AR is the largest platform for mobile augmented reality. Over 600,000 creators from 190 countries use Meta's AR creation software, Spark AR Studio, to ideate, design and build AR experiences. And Spark AR Hub, to publish and track the performance of AR effects across the Meta Family of Apps and devices.